'Days Without Strife' Playtest this August!

What is this? Who are you?

Hello, my name is Ryan Whisenhunt (RyanMakesGames) and this August I’ll be running an online asynchronous team multiplayer game of my own design called Days Without Strife. This will be my 6th major iteration of the game, and this post is both an overview of what the game is about and an invitation to join the upcoming playtest.

So What’s this About a Game?

Days Without Strife is a long form game of strategy, diplomacy, and intrigue played over the course of one week of real time, starting in the morning on Sunday and ending the evening of the following Saturday. It is played using a custom web interface. (No downloading or installation of anything is required)

The game is played asynchronously, meaning the game runs constantly in the background of your life for the duration, requiring a minimum of about a half hour of interaction per day. You play as either part of a three player Faction vying for control of the world, or as a solo Wildcard with their own unique powers and agenda.

The game is an ecosystem of interconnected events. The fighting between the Factions serves as the backdrop for a story where everyone has a unique role to play. The Factions and Wildcards send their Agents across the map on missions of diplomacy, espionage, war, and logistics, with all parties constantly wrestling for control of the world stage. Finding out what your part will be is half the fun.

When exactly will this be happening?

Either the first or second week in August, depending on what works best for everyone. You'll be able to select your preferences in the RSVP form. 

Alright, I Might be Interested. What Now?

If you are interested in playing the upcoming Days Without Strife game this August, RSVP using this Google Form.

Feel free to extend this invitation to any of your friends as well, and join us on our Discord Server!

If you have any questions, email me at RyanMakesGames@gmail.com or DM me on Discord (RyanMakesGames #0527)